Very nice, I’m also looking forward to the source. Also FYI the interactive demo doesn’t seem to be working, at least not for me. Here’s what the console told me:
java.lang.NullPointerException
at com.sun.opengl.util.JOGLAppletLauncher.start(JOGLAppletLauncher.java:404)
at sun.plugin2.applet.Plugin2Manager$AppletExecutionRunnable.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Exception: java.lang.NullPointerException
Source code available now, recompile didn’t fixed the problem, it’s seems to be related to OPENGL, can’t be bother to search for solution but if I find it (or you do) I will fix it
Thanks
jon
Wednesday, October 24th, 2012
Hi there! This is a very nice effect. I’ve been playing around with processing and now I’m trying to understand how opengl blending works. The source is a great help by the way.
Just one request, could you upload the texture you’re using? I’ve tried with some, but the effect you achieve is nicer. I guess the texture would help to understand it better. Thanks in advance!
The texture is a transparent png with a radial gradient on the color and the opacity. The center is one colour and the outside colour is black (or white I can’t remember but I’m pretty sure it’s black). Experiment with different colours as the OPENGL blending mode kind of invert the colours.
Saturday, May 1st, 2010
Nice stuff – is the source-code for pro55ing availble?
Thursday, May 13th, 2010
Thanks,
I will put it up next week. It’s probably not well commented but hey ho…
Thursday, May 20th, 2010
Very nice, I’m also looking forward to the source. Also FYI the interactive demo doesn’t seem to be working, at least not for me. Here’s what the console told me:
java.lang.NullPointerException
at com.sun.opengl.util.JOGLAppletLauncher.start(JOGLAppletLauncher.java:404)
at sun.plugin2.applet.Plugin2Manager$AppletExecutionRunnable.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Exception: java.lang.NullPointerException
Friday, May 21st, 2010
Thanks Jason! Source is coming, promess. Can’t remember the code but might be uncommented and a little bit messy.
Sorry it’s not working anymore, don’t know why, might need to recompile it. Maybe because of the latest java update? Don’t know…
Saturday, May 22nd, 2010
Source code available now, recompile didn’t fixed the problem, it’s seems to be related to OPENGL, can’t be bother to search for solution but if I find it (or you do) I will fix it
Thanks
Wednesday, October 24th, 2012
Hi there! This is a very nice effect. I’ve been playing around with processing and now I’m trying to understand how opengl blending works. The source is a great help by the way.
Just one request, could you upload the texture you’re using? I’ve tried with some, but the effect you achieve is nicer. I guess the texture would help to understand it better. Thanks in advance!
Sunday, December 2nd, 2012
Cheers Jon,
The texture is a transparent png with a radial gradient on the color and the opacity. The center is one colour and the outside colour is black (or white I can’t remember but I’m pretty sure it’s black). Experiment with different colours as the OPENGL blending mode kind of invert the colours.
Sunday, December 2nd, 2012
Also Jon, I think to remember that I used black or white png and then who dealing with the colour in processing using tint()